Data Structures | Defines | Typedefs | Functions

splay-tree.c File Reference

#include "wizard/studio.h"
#include "wizard/exception.h"
#include "wizard/exception-private.h"
#include "wizard/log.h"
#include "wizard/memory_.h"
#include "wizard/splay-tree.h"
#include "wizard/semaphore.h"
#include "wizard/string_.h"

Data Structures

struct  _NodeInfo
struct  _SplayTreeInfo

Defines

#define MaxSplayTreeDepth   1024

Typedefs

typedef struct _NodeInfo NodeInfo

Functions

static int IterateOverSplayTree (SplayTreeInfo *, int(*)(NodeInfo *, const void *), const void *)
static void SplaySplayTree (SplayTreeInfo *, const void *)
WizardExport WizardBooleanType AddValueToSplayTree (SplayTreeInfo *splay_tree, const void *key, const void *value)
static NodeInfoLinkSplayTreeNodes (NodeInfo **nodes, const size_t low, const size_t high)
static int SplayTreeToNodeArray (NodeInfo *node, const void *nodes)
static void BalanceSplayTree (SplayTreeInfo *splay_tree)
static void * GetFirstSplayTreeNode (SplayTreeInfo *splay_tree)
WizardExport SplayTreeInfoCloneSplayTree (SplayTreeInfo *splay_tree, void *(*clone_key)(void *), void *(*clone_value)(void *))
WizardExport int CompareSplayTreeString (const void *target, const void *source)
WizardExport int CompareSplayTreeStringInfo (const void *target, const void *source)
WizardExport WizardBooleanType DeleteNodeByValueFromSplayTree (SplayTreeInfo *splay_tree, const void *value)
WizardExport WizardBooleanType DeleteNodeFromSplayTree (SplayTreeInfo *splay_tree, const void *key)
WizardExport SplayTreeInfoDestroySplayTree (SplayTreeInfo *splay_tree)
WizardExport const void * GetNextKeyInSplayTree (SplayTreeInfo *splay_tree)
WizardExport const void * GetNextValueInSplayTree (SplayTreeInfo *splay_tree)
WizardExport const void * GetValueFromSplayTree (SplayTreeInfo *splay_tree, const void *key)
WizardExport size_t GetNumberOfNodesInSplayTree (const SplayTreeInfo *splay_tree)
WizardExport SplayTreeInfoNewSplayTree (int(*compare)(const void *, const void *), void *(*relinquish_key)(void *), void *(*relinquish_value)(void *))
WizardExport void * RemoveNodeByValueFromSplayTree (SplayTreeInfo *splay_tree, const void *value)
WizardExport void * RemoveNodeFromSplayTree (SplayTreeInfo *splay_tree, const void *key)
WizardExport void ResetSplayTree (SplayTreeInfo *splay_tree)
WizardExport void ResetSplayTreeIterator (SplayTreeInfo *splay_tree)
static NodeInfoSplay (SplayTreeInfo *splay_tree, const size_t depth, const void *key, NodeInfo **node, NodeInfo **parent, NodeInfo **grandparent)

Define Documentation

#define MaxSplayTreeDepth   1024

Referenced by Splay().


Typedef Documentation

typedef struct _NodeInfo NodeInfo

Function Documentation

WizardExport WizardBooleanType AddValueToSplayTree ( SplayTreeInfo splay_tree,
const void *  key,
const void *  value 
)
static void BalanceSplayTree ( SplayTreeInfo splay_tree  )  [static]
WizardExport SplayTreeInfo* CloneSplayTree ( SplayTreeInfo splay_tree,
void *(*)(void *)  clone_key,
void *(*)(void *)  clone_value 
)
WizardExport int CompareSplayTreeString ( const void *  target,
const void *  source 
)

References LocaleCompare().

Referenced by AcquireUniqueFileResource().

WizardExport int CompareSplayTreeStringInfo ( const void *  target,
const void *  source 
)

References CompareStringInfo().

Referenced by AcquireKeyInfo().

WizardExport WizardBooleanType DeleteNodeByValueFromSplayTree ( SplayTreeInfo splay_tree,
const void *  value 
)
WizardExport WizardBooleanType DeleteNodeFromSplayTree ( SplayTreeInfo splay_tree,
const void *  key 
)
WizardExport SplayTreeInfo* DestroySplayTree ( SplayTreeInfo splay_tree  ) 
static void* GetFirstSplayTreeNode ( SplayTreeInfo splay_tree  )  [static]
WizardExport const void* GetNextKeyInSplayTree ( SplayTreeInfo splay_tree  ) 
WizardExport const void* GetNextValueInSplayTree ( SplayTreeInfo splay_tree  ) 
WizardExport size_t GetNumberOfNodesInSplayTree ( const SplayTreeInfo splay_tree  ) 
WizardExport const void* GetValueFromSplayTree ( SplayTreeInfo splay_tree,
const void *  key 
)
static int IterateOverSplayTree ( SplayTreeInfo splay_tree,
int(*)(NodeInfo *, const void *)  method,
const void *  value 
) [static]
static NodeInfo* LinkSplayTreeNodes ( NodeInfo **  nodes,
const size_t  low,
const size_t  high 
) [static]

References _NodeInfo::left.

Referenced by BalanceSplayTree().

WizardExport SplayTreeInfo* NewSplayTree ( int(*)(const void *, const void *)  compare,
void *(*)(void *)  relinquish_key,
void *(*)(void *)  relinquish_value 
)
WizardExport void* RemoveNodeByValueFromSplayTree ( SplayTreeInfo splay_tree,
const void *  value 
)
WizardExport void* RemoveNodeFromSplayTree ( SplayTreeInfo splay_tree,
const void *  key 
)
WizardExport void ResetSplayTree ( SplayTreeInfo splay_tree  ) 
WizardExport void ResetSplayTreeIterator ( SplayTreeInfo splay_tree  ) 
static NodeInfo* Splay ( SplayTreeInfo splay_tree,
const size_t  depth,
const void *  key,
NodeInfo **  node,
NodeInfo **  parent,
NodeInfo **  grandparent 
) [static]
static void SplaySplayTree ( SplayTreeInfo splay_tree,
const void *  key 
) [static]
static int SplayTreeToNodeArray ( NodeInfo node,
const void *  nodes 
) [static]

Referenced by BalanceSplayTree().